Pcsx2 sound plugins8/26/2023 ![]() 0/107 bridge Core Processor Integrated Memory Controller Test Registers 0/106 bridge Core Processor Integrated Memory Controller Target Address Decoder 0/105 bridge Core Processor Integrated Memory Controller 0/104 bridge Core Processor QPI Physical 0 0/102 bridge Core Processor QuickPath Architecture System Address Decoder 0/101 bridge Core Processor QuickPath Architecture Generic Non-Core Registers 0/100/1f.3 bus 5 Series/3400 Series Chipset SMBus Controller 0/100/1f.2 storage 5 Series/3400 Series Chipset 6 port SATA AHCI Controller 0/100/1f bridge 5 Series Chipset LPC Interface Controller 0/100/1d.7/1 usb8 bus EHCI Host Controller 0/100/1d.7 bus 5 Series/3400 Series Chipset USB2 Enhanced Host Controller 0/100/1d.3/1 usb11 bus UHCI Host Controller 0/100/1d.3 bus 5 Series/3400 Series Chipset USB Universal Host Controller ![]() 0/100/1d.2/1 usb10 bus UHCI Host Controller 0/100/1d.2 bus 5 Series/3400 Series Chipset USB Universal Host Controller 0/100/1d.1/1 usb9 bus UHCI Host Controller 0/100/1d.1 bus 5 Series/3400 Series Chipset USB Universal Host Controller 0/100/1d/1/2 generic Xbox 360 Wireless Receiver for Windows 0/100/1d/1 usb4 bus UHCI Host Controller 0/100/1d bus 5 Series/3400 Series Chipset USB Universal Host Controller 0/100/1c.2 bridge 5 Series/3400 Series Chipset PCI Express Root Port 3 0/100/1c.1 bridge 5 Series/3400 Series Chipset PCI Express Root Port 2 0/100/1c/0 storage JMB363 SATA/IDE Controller 0/100/1c bridge 5 Series/3400 Series Chipset PCI Express Root Port 1 0/100/1b multimedia 5 Series/3400 Series Chipset High Definition Audio 0/100/1a.7/1 usb7 bus EHCI Host Controller 0/100/1a.7 bus 5 Series/3400 Series Chipset USB2 Enhanced Host Controller 0/100/1a.2/1 usb3 bus UHCI Host Controller 0/100/1a.2 bus 5 Series/3400 Series Chipset USB Universal Host Controller 0/100/1a.1/1 usb2 bus UHCI Host Controller 0/100/1a.1 bus 5 Series/3400 Series Chipset USB Universal Host Controller 0/100/1a/1 usb1 bus UHCI Host Controller 0/100/1a bus 5 Series/3400 Series Chipset USB Universal Host Controller 0/100/10.1 generic Core Processor QPI Routing and Protocol Registers 0/100/10 generic Core Processor QPI Link 0/100/8.3 generic Core Processor Miscellaneous Registers 0/100/8.2 generic Core Processor System Control and Status Registers 0/100/8.1 generic Core Processor Semaphore and Scratchpad Registers 0/100/8 generic Core Processor System Management Registers ![]() 0/100/3/0.1 multimedia GF104 High Definition Audio Controller 0/100/3 bridge Core Processor PCI Express Root Port 1 0/4 processor Intel(R) Core(TM) i5 CPU 750 2.67GHz OpenGL version string: 4.5.0 NVIDIA 358.16 $ sudo lshw -short $ uname -r glxinfo | grep 'OpenGL version' I'm no programmer but if you have patches for me to test, I'll be glad to try them out! I tried to narrow it down a bit, reverse patching from 2.0.4 source and recompiling SDL2 but alas I didn't get very far, probably because I'm not familiar with Mercurial and didn't know exactly what patches or patchsets to use. The crackling is noticeable even from the bootup of the PS2 bios, so it's not game specific. I'll add a screenshot of the spu2x settings menu. Reproduce: Not sure if it's system specific, but (assuming one is familiar with pcsx2) all you have to do is configure spu2x to use SDL audio & pulseaudio backend. If I reinstall 2.0.3 lib32-sdl2 then sound is fine, as before, even when using the pulseaudio backend. If I switch to alsa backend, sound is fine. When using pulseaudio backend in SDL2, the sound is very bad (sound artefacts / crackling) since 2.0.4. Reported for operating system, platform: Linux, x86_64 Comments on the original bug report:ĭescription/context: pcsx2 uses a plugin system, the plugin for sound is spu2x. These attachments are available in the static archive: This bug report was migrated from our old Bugzilla tracker.
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